3D, Lowpoly
My version of this spaceship from MMO "Eve Online". Hard surface modeling and PBR training. Made with Maya, rendered with marmoset Toolbag. Low poly, game ready.
PBR training.
Cartoony character made from concept to Zbrush sculpt, to final low poly, for a video game called "Feline good"
Cartoony car made for a video game called "Feline good". Made with Maya, rendered with Marmoset Toolbag, with Albedo, Metalness, Roughness, Normal map
Class assignement.Goal: being under 5000 tris, under 3000 tris if possible, from concept art given. Sculpting with Zbrush, retopology on Maya, rendered with Marmoset Toolbag. Lowpoly game ready.
Illustrations, 2D concepts
Venture 3D mesh in space, paintover
Portrait study
Portrait study
Portrait texture study
inspired from "Open season" concept arts